Last 3 Edits

28th April, 2016. Added list of appropriate Foci, Intro and Attributes.


Oceanmist is a small recursion featuring a sparkling nighttime beach. Out toward the watery horizon, the silhouettes of pirate ships are sometimes visible passing in the night - or not passing, when the boom and flash of cannon fire skips to the shore across the waves.

The beach stretches for miles down the coast in Oceanmist, lit by a fractal-studded night-scape where the stars wheel and flow in massive spiral galaxies. Shadowed ridges run down to the sea. The ridges suggest the walls of some ancient fortification or castle that has suffered hundreds of years of neglect. Or perhaps the ridges are the rocks and cliffs that hide the entrance to the lair of the dragon.

pirate%20ship%20at%20night.jpg Dragon.jpg

What a Recursor Knows

  • Oceanmist operates under the law of Magic and is seeded by folk songs, children's stories, and escapist literature. It is a land of high adventure, and whilst there is magic, it is typically subtle and people are suspicious of its users. Casters are more likely to consult the dead or read minds than cast fireballs and fly through the sky.
  • Oceanmist is rich in cyphers. New cyphers wash ashore every few days and can be collected like seashells along the beach.
  • A dragon resides in Oceanmist, and the pirates that fight out past the waves bring it booty and treasure as a sign of respect.
  • A phase change recently occurred in Oceanmist, and the recursion went from no natives with the spark to almost one in twenty.

Oceanmist Attributes

This recursion is described in WNS p103.
Level: 3
Laws: Magic
Playable Races: Human
Foci: See list below.
Skills: None.
Connection to the Strange: Far out into the ocean, the recursion's edge is a massive waterfall that empties into the Strange.
Connection to Earth: A few gates.
Traits: None.


Foci Appropriate for Oceanmist

If using the Cypher System to play in this setting, the most common foci are listed below. Other foci are possible, especially those that could be explained by magic, but would be attributed more to individuals and not common enough to be on the list.

Remember, if you do not wish to take your Tier ability, there are other options to replace them in the CSRB p91-94. Refer to our main Foci List Page for full references of the books listed below after each focus.

Determining Focus Randomly

If you wish to roll your focus randomly, roll a d100 and consult the table below:

d100 Where to get your focus
01-25 Oceanmist - roll again on Column 1 below
26-50 Oceanmist - roll again on Column 2 below
51-75 Oceanmist - roll again on Column 1 below
76-90 Roll from foci on Our Main List. These still need to be explained in the context of Oceanmist
91-00 Strange Specific. Roll from those on the Strange Foci list
  1. Calculates The Incalculable
  2. Blows Stuff Up
  3. Braves Dungeons
  4. Carries the Weight of Destiny
  5. Casts Spells
  6. Changes Shape
  7. Channels Divine Blessings
  8. Charms the Unwary
  9. Consorts with Dragons
  10. Consorts with the Dead
  11. Controls Beasts
  12. Crafts Unique Objects
  13. Dines with Kings
  14. Doesn't Do Much
  15. Employs Sex Appeal
  16. Enforces Divine Will
  17. Entertains
  18. Excels Physically
  19. Explores Deep Waters
  20. Fights Dirty
  21. Fights for a Cause
  1. Fights with Panache
  2. Finds Lost Relics
  3. Fires All Weapons Adapted to ships.
  4. Forges Arms and Armor
  5. Has More Money than Sense
  6. Heals
  7. Howls at the Moon
  8. Hunts Outcasts
  9. Hunts Dangerous Beasts
  10. Hunts with Great Skill
  11. Imparts Wisdom
  12. Indulges in Worldly Pleasures
  13. Inks Spells On Skin
  14. Inspires Lust and Jealousy
  15. Keeps a Magic Ally
  16. Knows the Hidden Paths
  17. Leads
  18. Learns Quickly
  19. Lives in the Wilderness
  20. Lives on the Edge
  21. Looks for Trouble
  1. Masters Weaponry
  2. Moves Like A Cat
  3. Murders
  4. Needs No Weapon
  5. Never Says Die
  6. Operates Vehicles
  7. Performs Feats of Strength
  8. Plays Tricks
  9. Protects the Weak
  10. Rules with an Iron Fist
  11. Saves Lives
  12. Sees Beyond
  13. Sees the End Coming
  14. Shepherds Spirits
  15. Slays Dragons/Monsters
  16. Speaks with a Silver Tongue
  17. Steals
  18. Steals from the Rich
  19. Threatens the Powerful
  20. Throws With Accuracy
  21. Wields Two Weapons At Once
  22. Works Miracles
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